Discovery
Align goals, references, and success criteria.
01 — Budget envelope: Locked
Co-development
SGZ owns the plan, the production, and the delivery. We scope the work up-front, align on milestones, manage reviews and control scope — so your team gets predictable VFX delivery and stays focused on the game, not on managing vendors.
Our approach
We scope in advance, plan milestones, then approve the quality bar and budget envelope. We manage iteration, reviews, and risk — preventing performance and schedule loss across the delivery.

Package example
End-to-end VFX support for a publisher demo or milestone slice. Built to impress, optimised for run-time, and scoped to fit your budget.
Production workflow & budget ownership
Budget envelope
Locked
Progress
0%
Stage
01 / 06
Align goals, references, and success criteria.
01 — Budget envelope: Locked
Scope the work, set the budget envelope, plan phases.
02 — Budget envelope: Locked
Build the asset with ongoing internal scope, burn, and risk.
03 — Budget envelope: Locked
Structured reviews, clear feedback loops, change control.
04 — Budget envelope: Locked
Integrate in-engine, validate performance and resolve.
05 — Budget envelope: Locked
Final package: VFX assets, files, and handoff.
06 — Budget envelope: Locked
Keep scrolling — the production advances with you
Capabilities
Hero impacts, abilities, weapons and hits.
Volumes, fog, clouds, volcanic ambience.
Hits, power-ups and reads that land in three frames.
Hero-moment polish and tent-pole stages.
Polished hits to fit the trailer and capture.
Performance budgets, LOD strategy.
What you receive
We own the plan. You get the result.
We integrate with your tools, pipelines, and rhythm. Every scope is led by a senior, backed by mid-level artists we train and level up in-house — so quality climbs over the engagement instead of plateauing.
Senior talent. Real-time craft. Results you can feel.