01 — Where we are

Built in Québec.
Embedded in
productions worldwide.

Studios Ground Zero is a Québec-anchored VFX studio. Senior artists embedded in your production, wherever your team works.

Our story
Québec anchored9522-1081 Québec inc. / Montréal, QC.
Globally deployedSenior artists at client studios across multiple time zones.
One standardBuilt for games. Crafted for stories.

02 — Who we are

A studio built around the craft.

01 / Senior artists

Every artist we place has shipped on real productions. We don't fill junior seats — we send people who can hold their own from week one.

02 / Embedded, not outsourced

Our artists work inside your pipeline, on your cadence, with your team. The placement is the partnership, not a drop-off.

03 / Real-time craft

One discipline: real-time VFX for games. No pre-rendered, no film, no side hustles. Focus is the moat.

03 — Our values

Artist first

We are artists who care about the craft. It shows in every frame, every iteration, every hand-off.

Clear partners

Honest scope, realistic timelines, consistent delivery. No surprises in week eight.

Ownership

Every engagement is treated as our own work. We don't disappear after the hand-off.

Continuous growth

We learn from every project — and so does the client. Better effects, better pipelines, better teams.

04 — How we work

Systems that bring clarity to creativity.

Our remote-first pipeline is built for visibility, predictability, and creative freedom. From kickoff to hand-off, every detail is intentional.

Our pipeline
  1. Align

    Clear goals, scope, expectations. Documented before work starts.

  2. Plan

    Smart scheduling. Right resources. Realistic timing.

  3. Create

    Focused execution. Constant communication. Updates on a known cadence.

  4. Deliver

    On time. On budget. With full documentation and a clean hand-off.

05 — Tools we work in

Built with the tools you already use.

Autodesk Maya
Foundry Nuke
SideFX Houdini
Unreal Engine
Avid Media Composer
Autodesk ShotGrid
+ Custom tools

06 — Our ethos

We don't just make VFX.
We build worlds.

No offices. No limits. A shared passion for storytelling and the discipline to push what real-time effects can be.